![]() ![]() If some evil developer choose to store 100 diamonds as Value*(-8), then in-game value will be -800. Fairly easy, right? You can still use increased or decreased to find the right value and edit it. If you earn 20 diamonds, new memory value will be 960. If you have 100 diamonds, it can be stored in memory as Value*8., or 800. Most trivial example is multiplying value with some number. Because developers maybe implemented some shady algorithm to hide the real numbers from the players. The main difference between upper example and this one is that we don’t know if the value is increased or decreased. If you freeze the value, you won’t loose health anymore. When only one or two addresses are left in the list, change them, or better, just freeze them. ![]()
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